Bioware Designer Discusses Racism, Misogyny, and Homophobia In Video Games
Despite the increasing popularity and mainstreaming of video games as a pastime, the medium still has a problem dealing with anyone that isn't a straight, white male, be that in the characters represented in games themselves or in the attitudes of a not-insignificant percentage of gamers and developers. Managing editor of Gaygamer.net Sal Mattos interviewed Bioware's Manveer Heir at GDC (Game Developer's Conference) in San Francisco to talk about these very topics. Said Manveer during the interview,
We’ve got to start acknowledging that [gays, women, minorities] are underrepresented groups, and that we don’t really know if the sales are good or bad, and just be willing to try. I think to go like “oh women in games don’t sell well…” but we don’t even see budgets; it’s kind of a terrible argument. We as developers, and people in marketing, and people in the business side of things need to come together to understand the problem and work together to solve it.
The very thorough interview can be read over at GayGamer.