Christina Aguilera | Music | Music Video | News | Towleroad Guide to the Tube | Video Games

Towleroad Guide to the Tube #398

CHRISTINA AGUILERA: Performs "Beautiful" on CNN's "Heroes."

IMMERSION: Kids play videogames, a film by Robbie Cooper.

FOR MUSIC GEEKS: A faux touchscreen music mash-up controller hacked together using two Nintendo Wiimotes.

SPAGHETTI CAT: First introduced to most of the world by The Soup, it now has its own song and video.

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  1. I'm gonna get smacked down for this, but: I've been teaching for some 5 years now, and I strongly believe that too many video games--especially those aimed at boys--are making kids more aggressive, violent, and frankly stupid. Girls and older teens can handle it somewhat better, but that film just reinforced my perceptions about younger boys--the slack jaw, the heightened aggression, the glassy eyes. And God forbid you turn off the the game after asking for their attention 2 or 3 times--they melt into complete hysteria. (Yes, even teenagers.) I hear young guys brag about spending entire weekends of 16 hours a day playing World of Warcraft, Everquest, etc., and I get chills. I'm not saying that there aren't some good, intellectually challenging games out there; I'm just saying that the overarching trend worries me tremendously.

    Posted by: Dback | Dec 3, 2008 1:33:50 AM

  2. I'm not sure what the 'Immersion' video is supposed to be saying about video games. I assume it's making a negative comment by including clips of kids saying "Come here so I can stab you".

    Yes, games are immersive. But sit a child in front of an engaging film, live theater performance or even an interesting enough art exhibition and you'll find the same reactions. And many of those deal with much more complex and adult themes that videogames are not really allowed to touch.

    Due to the way games are designed, they are more immersive than other forms of media/entertainment/art. It's their interactivity that makes them so. Immersion is not a bad thing, but like everything, it should be taken in moderation.

    Look at the variety of emotions that the game(s) those kids were playing created: joy, fear, excitment, awe, frustration, shock even boredom. Surely a cultural artifact that is able to capture young people's attention in this way should be something we should strive to use as a way to communicate to them?

    As to videogames being the cause of youth violence... Games are increasingly being rated by various censorship boards. Games for under 18s shouldn't be played by under 18s. And I fail to see how games dealing with themes appropriate to the age group could really affect that.

    I happen to think World of Warcraft is a bad game, it uses terrible game design tactics to hook players, using cheap "no risk all reward" and pretty graphics as well as a social space full of self-rightious bullies. To keep its member base playing. That game is addictive and time playing the game should be monitered.

    Anyway. This is just something I'm interested in so I thought I'd comment.

    Posted by: Arcysparky | Dec 3, 2008 4:21:59 AM

  3. That Christina performance is amazing.

    Posted by: Mary | Dec 3, 2008 1:19:50 PM

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